With the rest of the trio perks left in the build, with corrupt intervention, pop goes the weasel and scourge, they mainly focus on the generator regression and slowing down the game as much as possible, again, similarly to pop the brutal strength build however, much more powerful in terms of these aspects. The build concludes with great perks that are well suited for both generators and chasing category, especially with the perk, spirit fury, where you have the possibility of avoiding stun damage every two pallets, therefore saving a lot of time and getting the hit survivor rather than being stunned. The Furious Clown Build creates a sense of anger for the killer, in other words, no mercy for the survivors. Brutal Strength: Increases the Action speed of breaking Pallets and Breakable Walls, and damaging Generators by 10/15/20 %.Regular Generator Regression applies afterwards and Pop Goes the Weasel deactivates. Pop goes the weasel: After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds: The next Generator you damage instantly loses -20 % of its current Progression.With the combination of jolt and pop goes the weasel, you will have the ability to not only manually regress generators but also automatically once a survivor is put into a dying state, having the advantage of generator regression and more time saved.With the perks pop goes the weasel and brutal strength, you have the ability to kick generators much faster and allow for a faster momentum of regression, very useful in critical times.What Pop the Brutal Strength Build Excels In: Pop the Brutal Strength expertise in generators, moreover, the effectiveness and speed of the generators, where the killer can kick and regress generators much faster using the perk 'brutal strength', saving rest of the time for the chasing of the survivors, and of course, on the other hand, the perk is very effective when patrolling generators, for instance when the layout is a three close trio-gen, therefore with no option for the survivors but risking their movements on repairing the generators piece by piece, which concludes with the rest of build focusing on the regression of the generators, making it a great build overall. When the Obsession is sacrificed or killed, you can neither gain nor lose any more Tokens.ĭead by Daylight gameplay by RedsGamingGears Each time you hit your Obsession with a Basic Attack, Save the Best for Last loses 4/3/2 Tokens. Save the best for last: Each time you hit a Survivor other than your Obsession with a Basic Attack, Save the Best for Last gains 1 Token, up to a maximum of 8 Tokens: Gain a stack-able 5 % Cool-down reduction on successful attacks per Token, up to a maximum of 40 %.Applies an immediate 6/7/8 % Progression penalty. Jolt: When you put a Survivor into the Dying State with your Basic Attack, all Generators within 32 metres of you instantly explode and start regressing.Enduring has no effect while carrying a Survivor. Enduring: Reduces Pallet Stun duration by 40/45/50 %. Both Status Effects are removed once the Survivor is fully healed. Increases the Regression rate at which partial Healing Progression is lost through Haemorrhage by 15/20/25 %.
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